Tucano  0.1
A library for rapid prototyping with modern OpenGL and GLSL
Tucano::GUI::GroupBox Class Reference

The gui group box is just a placeholder for other gui elements. It can be used to group elements, so they can be moved or hidden together for example Visually it is also a protected clickable area, to avoid mis-clicking the elements. More...

#include <groupbox.hpp>

Inheritance diagram for Tucano::GUI::GroupBox:
Tucano::GUI::Element

Public Member Functions

 GroupBox (void)
 Default constructor. More...
 
 GroupBox (int w, int h, int x, int y)
 Overload Constructor. More...
 
 GroupBox (int w, int h, int x, int y, string texture)
 Overload constructor that receives dimensions and texture file. More...
 
void add (Element *el)
 Adds an element to the gui. More...
 
vector< Tucano::GUI::Element * > * elementList (void)
 
int getType (void)
 Returns the element type. More...
 
void setColor (const Eigen::Vector4f &c)
 Sets the button color. More...
 
void render (Tucano::Camera &camera_2d, Shader &shader)
 Renders the groupbox and all elements inside. More...
 
- Public Member Functions inherited from Tucano::GUI::Element
 Element (void)
 Default constructor. More...
 
Eigen::Vector2i getDimensions (void)
 Returns the element's dimensions. More...
 
Eigen::Vector2i getPosition (void)
 Returns coordinates of elements top left corner. More...
 
void setDimensions (const Eigen::Vector2i &dim)
 Sets the button dimensions. More...
 
void setDimensions (int w, int h)
 Sets the button dimensions. More...
 
virtual void setDimensionsFromHeight (int h)
 Sets the width proportinal to given height Uses texture dimensions as parameter, it must be already set. More...
 
virtual void setTexture (string file)
 Loads the button texture file. More...
 
virtual void setAltTexture (string file)
 Loads the button texture file. More...
 
virtual void setModelMatrix (void)
 Sets the element model matrix. More...
 
void setPosition (const Eigen::Vector2i &pos)
 Sets the button top left position. More...
 
void setPosition (int x, int y)
 Sets the button top left position. More...
 
bool isInside (int x, int y)
 Overloads the isInside method. Queries if a point is inside the button. More...
 
virtual bool isInside (const Eigen::Vector2i &pos)
 Returns if a point is inside the element controller. More...
 
virtual void release (void)
 Set behavior when mouse is released after clicking this element. More...
 
virtual void cursorMove (int x, int y)
 Set behavior when mouse is released after clicking this element. More...
 
virtual void setCallback (function< void()> f)
 
virtual void setCallback1i (function< void(int) > f)
 Sets the callback from an method. More...
 
virtual void setCallback1f (function< void(float) > f)
 Sets the callback from an method. More...
 
virtual void callback (void)
 Callback with no parameters. More...
 
virtual void callback (int p)
 Callback with 1 integer. More...
 
virtual void callback (float p)
 Callback with 1 integer. More...
 
void show (void)
 Shows element. More...
 
void hide (void)
 Hides element. More...
 
void toggleDisplay (void)
 Toggles show/hide flag. More...
 
bool isVisible (void)
 Return whether element is visible or not. More...
 

Protected Attributes

Eigen::Vector4f color
 Color. More...
 
vector< Tucano::GUI::Element * > elements
 Vector containing gui elements inside box. More...
 
- Protected Attributes inherited from Tucano::GUI::Element
int element_type = Tucano::GUI::NONE
 Type of element. More...
 
int num_params = 0
 Number of parameters for the callback. More...
 
Eigen::Affine3f model_matrix
 Model Matrix for placing element. More...
 
Eigen::Vector2i dimensions
 Dimensions in pixels. More...
 
Eigen::Vector2i position
 Position of top-left corner in pixels. More...
 
Shapes::Quad quad
 Quad to hold texture. More...
 
Tucano::Texture texture
 Element texture. More...
 
Tucano::Texture texture_alt
 Alternative texture (for example, on/off buttons) More...
 
Tucano::Texture texture_alt2
 2nd Alternative texture (for example, hover on) More...
 
bool has_alt_texture = 0
 Flag to define if element has alt texture. More...
 
bool has_alt_texture2 = 0
 Flag to define if element has second alt texture. More...
 
Eigen::Vector4f color = Eigen::Vector4f (1.0, 1.0, 1.0, 1.0)
 Color. More...
 
function< void() > callback_noparam
 
function< void(int) > callback_1i
 
function< void(float) > callback_1f
 
bool visible = true
 Flag to show/hide element. More...
 
bool hover = false
 Flag to enable/disable hover on functionality. More...
 

Detailed Description

The gui group box is just a placeholder for other gui elements. It can be used to group elements, so they can be moved or hidden together for example Visually it is also a protected clickable area, to avoid mis-clicking the elements.

Constructor & Destructor Documentation

Tucano::GUI::GroupBox::GroupBox ( void  )
inline

Default constructor.

Tucano::GUI::GroupBox::GroupBox ( int  w,
int  h,
int  x,
int  y 
)
inline

Overload Constructor.

Parameters
wButton width in pixels
hButton height in pixels
xButton top left corner x coordinate in pixels
yButton top left corner y coordinate in pixels
Tucano::GUI::GroupBox::GroupBox ( int  w,
int  h,
int  x,
int  y,
string  texture 
)
inline

Overload constructor that receives dimensions and texture file.

Parameters
wButton width in pixels
hButton height in pixels
xButton top left corner x coordinate in pixels
yButton top left corner y coordinate in pixels
texturePath to texture file

Member Function Documentation

void Tucano::GUI::GroupBox::add ( Element el)
inline

Adds an element to the gui.

vector< Tucano::GUI::Element *>* Tucano::GUI::GroupBox::elementList ( void  )
inline
int Tucano::GUI::GroupBox::getType ( void  )
inlinevirtual

Returns the element type.

Reimplemented from Tucano::GUI::Element.

void Tucano::GUI::GroupBox::render ( Tucano::Camera camera_2d,
Shader shader 
)
inlinevirtual

Renders the groupbox and all elements inside.

Parameters
camera_2dGUI 2D camera
shaderA custom shader for renderin groupbox and elements

Reimplemented from Tucano::GUI::Element.

void Tucano::GUI::GroupBox::setColor ( const Eigen::Vector4f &  c)
inline

Sets the button color.

Parameters
cNew button color.

Member Data Documentation

Eigen::Vector4f Tucano::GUI::GroupBox::color
protected

Color.

vector< Tucano::GUI::Element* > Tucano::GUI::GroupBox::elements
protected

Vector containing gui elements inside box.


The documentation for this class was generated from the following file: