Tucano
0.1
A library for rapid prototyping with modern OpenGL and GLSL
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#include <tucano/mesh.hpp>
#include <tucano/effects/phongshader.hpp>
#include <Eigen/Dense>
#include <cmath>
Go to the source code of this file.
Classes | |
class | Tucano::Shapes::CameraRep |
Camera visual representation. More... | |
Namespaces | |
Tucano | |
Tucano::Shapes | |
Variables | |
const string | Tucano::Shapes::camerarep_fragment_code |
Default fragment shader for rendering camera representation. More... | |
const string | Tucano::Shapes::camerarep_vertex_code |
Default vertex shader for rendering trackball representation. More... | |