Tucano
0.1
A library for rapid prototyping with modern OpenGL and GLSL
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#include "tucano/shader.hpp"
#include "tucano/texture.hpp"
#include <Eigen/Dense>
#include <vector>
#include <iostream>
#include <limits>
#include <GL/glew.h>
Go to the source code of this file.
Classes | |
class | Tucano::BufferObject< T > |
A buffer object (i.e. ShaderStorageBuffer). More... | |
class | Tucano::AtomicBuffer |
An Atomic Buffer object (inherited from BufferObject). More... | |
class | Tucano::ShaderStorageBufferFloat |
The buffer object of thype ShaderStorageBuffer with Float elements. More... | |
class | Tucano::ShaderStorageBufferInt |
The buffer object of thype ShaderStorageBuffer with Integer elements. More... | |
Namespaces | |
Tucano | |