Tucano  0.1
A library for rapid prototyping with modern OpenGL and GLSL
texturemanager.hpp File Reference
#include <set>
#include <iostream>
#include <vector>
#include <GL/glew.h>

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Classes

class  Tucano::TextureManager
 Singleton class that manages texture unit allocation. More...
 

Namespaces

 Tucano
 

Macros

#define texManager   TextureManager::Instance()
 Defines our unique instance of this singleton class. More...
 

Macro Definition Documentation

#define texManager   TextureManager::Instance()

Defines our unique instance of this singleton class.