Tucano
0.1
A library for rapid prototyping with modern OpenGL and GLSL
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#include <set>
#include <iostream>
#include <vector>
#include <GL/glew.h>
Go to the source code of this file.
Classes | |
class | Tucano::TextureManager |
Singleton class that manages texture unit allocation. More... | |
Namespaces | |
Tucano | |
Macros | |
#define | texManager TextureManager::Instance() |
Defines our unique instance of this singleton class. More... | |
#define texManager TextureManager::Instance() |
Defines our unique instance of this singleton class.