Tucano  0.1
A library for rapid prototyping with modern OpenGL and GLSL
Tucano::Texture Member List

This is the complete list of members for Tucano::Texture, including all inherited members.

bind(int texture_unit)Tucano::Textureinline
bind(void)Tucano::Textureinline
bindImageFormatRW(GLenum fmt)Tucano::Textureinline
bindImageFormatRW(int texture_unit, GLenum fmt)Tucano::Textureinline
bindImageRW(void)Tucano::Textureinline
bindImageRW(int texture_unit)Tucano::Textureinline
create(GLenum type, GLenum int_format, int w, int h, GLenum fmt, GLenum pix_type, const GLvoid *data=NULL, int dpt=256)Tucano::Textureinline
create(int w, int h, const GLvoid *data=NULL)Tucano::Textureinline
depthTucano::Textureprivate
formatTucano::Textureprivate
getDimensions(void)Tucano::Textureinline
getHeight(void)Tucano::Textureinline
getWidth(void)Tucano::Textureinline
heightTucano::Textureprivate
internal_formatTucano::Textureprivate
lodTucano::Textureprivate
num_samplesTucano::Textureprivate
pixel_typeTucano::Textureprivate
setNumSamples(int num)Tucano::Textureinline
setTexParameters(GLenum wraps=GL_CLAMP, GLenum wrapt=GL_CLAMP, GLenum magfilter=GL_NEAREST, GLenum minfilter=GL_NEAREST)Tucano::Textureinline
setTexParametersMipMap(int maxlevel, int baselevel=0, GLenum wraps=GL_CLAMP, GLenum wrapt=GL_CLAMP, GLenum magfilter=GL_NEAREST, GLenum minfilter=GL_NEAREST_MIPMAP_NEAREST)Tucano::Textureinline
tex_idTucano::Textureprivate
tex_typeTucano::Textureprivate
texID(void) const Tucano::Textureinline
texID_sptrTucano::Textureprivate
Texture(void)Tucano::Textureinline
textureUnit(void) const Tucano::Textureinline
unbind(void)Tucano::Textureinline
unitTucano::Textureprivate
update(const GLvoid *data)Tucano::Textureinline
widthTucano::Textureprivate